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Life Life

Traveling to Phoenix to See Jeremy Zucker

Happy Friday and welcome to my website! Thank you for stopping by. Today’s video will be pretty out of the ordinary. Fridays are always reserved for personal content, and today’s post is no exception. At the end of October, I took a trip to Phoenix, Arizona to see one of my favorite artists perform in concert. This is my first real event since the start of the pandemic, so I was both excited and nervous about it. While in Phoenix, I also took the opportunity to see some sights, read a little, and experience some local vegan food! The journey was brief, but I packed it full of experiences as best I could. Today, I’m going to talk a bit about what I did on the trip.

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Game Review | Metroid Dread Kinda Let Me Down

I haven’t reviewed a game yet since I started being more active with my website, so I’m excited to get my first game review out there! Today, I’m reviewing Metroid Dread, the latest installment in the Metroid franchise, and a direct sequel to my favorite Metroid game, Metroid Fusion. I won’t be following my usual review format for this game because it doesn’t really apply to a game like Dread. Instead, I’m going to be talking simply about what I did and didn’t like and giving a final star rating based on that. This is going to be a less complex review than what I normally put out there on my site and YouTube channel.

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Life Life

Create a Homebrew Campaign | #7: Working Your PCs into the World

In the previous lesson of my homebrew campaign creation course, I went over the process of writing copy for your players. We added details about our setting and the first arc of the campaign to a document that we could then send to our players. This document is created to enable our players to create characters that will mesh with the world and will serve the plot of the first arc in our campaign. After you wrote the copy for your players using the advice in that course, you should have sent that documentation along to your players so that they could create characters for you to work into the world. That’s exactly what we’ll be doing in this session, so you should start off by pulling up the characters your players made for your campaign!

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Life Life

My History | Religious Post-Mortem

This one is going to be a little rough, I think. It’s a concept that’s been rolling in my brain and something that I have wrestled with for some time. Titling it alone was a challenge because I’m not sure what to call the point that I’m at, now. I’ve heard this sort of thing referred to as a spiritual deconstruction, in the past, but I don’t think that really applies here because I’m still a spiritual person.

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Life Life

Movie Review | Dune (2021)

So, I'm taking a break from reading the works of Pierce Brown for a couple of weeks and will be sprinkling in a review for the movie Dune this week and a review for the game Metroid: Dread, next week. I’ll be back with a review for Iron Gold on December 1st, so keep an eye out for that! This review for Dune is one I’ve wanted to do for a while because I’d like to add my voice to the cacophony. That’s what everyone wants, right? Someone else shouting their opinion? Right? That’s what the people need?

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Life Life

Create a Homebrew Campaign | #6: Writing Copy for Your Players

We’re finally here! The session I’ve really been looking forward to… writing copy for your players. Today, we’re going to create something we can give to our players that they can use to build the backstory for their characters. I’m going to talk about the different things I include in this initial handout and I’ll even be giving you access to the handout that I’m creating for you to review. I’m eager to get started, so let’s just dive in!

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