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Create a Homebrew Campaign | #4: Fleshing Out the First Arc
In this session, we’re going to take what we developed in the previous session and really flesh it out. I’m going to break down how I write my arcs and talk about what I do to ensure successful, cohesive improvisation during a session. At the bottom of this post, you’ll find links to download the template that I use for writing an arc. If you have your own that you’d like to use, feel free to use that! My template is also fairly focused on Dungeons and Dragons, but it can easily be modified to any other system.
Create a Homebrew Campaign | #1: Macro View
In this part, I’ll walk through the steps I take to create a broad stroke of my world. We’ll make a general map, add features to it, and scatter some cities around here and there.
Create a Homebrew Campaign | #0: Overview
This series will, from start to finish, showcase me creating my own homebrew campaign from scratch. We'll make maps, cities, and story arcs. By the end of it, you should have everything that you need (and more) to sit down for the first session of your long-lasting tabletop campaign. Below, I'm going to break down what each entry into this fifteen-part series will cover.